There are three core modes found in Kane’s Wrath – Campaign, Skirmish and Kane’s Challenge.
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If you have a PC that can run Kane’s Wrath I suggest taking that route, although watching your mayhem unfold on a giant HDTV is an experience not to be missed, plus we get Achievements. Turning up the sensitivity helps, but there will be plenty of times where you simply miss the precision and flexibility of using a keyboard and mouse for this type of game. Keeping tabs on the action with analog rotation is also a sore spot.
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Navigating the mini-map with the analog sticks feels clumsy and for some players the default distance is simply not close enough for certain functions. The camera can also be an issue for a couple of reasons. Granted it is still not comparable to a mouse and keyboard setup, but it does get the job done.
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This is an important change to the C&C series on console because of the game’s fast-paced nature and focus on quick construction.
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Previous outings from the company employed the left-trigger dial menu that while sufficient for slower paced battles, became cumbersome in the heat of some more intense confrontations. Much like Sega’s recently released Universe at War, Kane’s Wrath adopts the wheel interface which offers faster access to buildings, units and special moves. Good for the fact that new design is a bit more user-friendly than the last outing and bad for veterans who will be forced to learn a new control scheme. Kane’s Wrath takes a new approach to the genre which is both a good and bad thing. For the most part their games have been successful, but not as user-friendly as most would like. EA has been on the frontlines of this revolution since the beginning trying to bring the genre from mouse and keyboard – to analog sticks and face buttons. The biggest obstacle to creating a great RTS on a console though is not the addition of decently acted cut scenes, but instead an assortment of great controls. While not imperative the story is presented fairly well with FMV cut scenes featuring such luminary actors as Natasha Henstridge and a host of others. You will also learn about the rebirth of the Brotherhood of Nod as well as a plethora of other plot points to fill in some gaps in the game’s timeline. The events in Kane’s Wrath take place over a span of twenty years and fall between the end of the Second Tiberium War and throughout the third. His legions are massive and loyal and his demeanor downright evil. Console gamers are not used to having to buy new features for their games, especially in the age of digital downloads, but Kane’s Wrath comes with enough new features to justify it’s lower-than-regular price point all while adding yet another solid attempt at expanding the genre to a new audience of gamers.įans of the series will likely recognize the character this expansion focuses on as the self-style prophet from the series.
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Kane’s Wrath is EA’s latest attempt at porting the popular genre onto a console and it comes in the form of an expansion pack, which should be familiar to any PC gamer, but on consoles it becomes a trickier demon.
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Command & Conquer has always been one of these prestigious titles and even when EA decided to take over the reigns the series continue it’s tradition of excellence as seen in last year’s Tiberium Wars. In the realm of real-time strategy games there are a few sacred cows that everyone knows.